What I'm about
Biography and fun facts
In my work, I try to live by my values — being strong and kind — in ways that are meaningful for people and beneficial to the businesses that serve them.
For years, I’ve been creating experiences through space, education, and collaboration. While studying, I organised educational events for students to meet peers from across Europe and built small projects together. With friends, we hosted a 10-day architecture workshop in a small Belarusian village. Also, I'm Peter Zumthor's fangirl, and one day I will design and build a home for my family.
In the beginning of my master's program, I discovered UX design and liked it. Eventually, I finished my studies, where, as a tutor for a group of students, I explored with the group, how human-centered methods could help us design a park.
How I work
Talk to you. |
I ask silly questions and try to understand what exactly the problem is. I'm trained in product management, so I'll even ask you why you've decided to do all of this. |
Talk to users. |
Whenever it's possible, we will go to your users to make sure we do what they actually need (or don't know yet they need it) and to test the solutions. |
Work with developers. |
My experience is mostly within cross-functional teams, from wich I learned to validate the solutions with the dev team as early as possible: good design should be implementable. |
Now I'm working as a UX designer in an outsourcing company, playing around in a huge variety of industries and businesses: from huge public transportation systems to experimental AI-powered customer service products.
My current loves and interests
You can also read me here:
Speaking
- 2025 — How digital gardening advances designer’s self-representation and reflection. Show and Tell in Coherent Solutions.
- 2021 — How to love and un-love human-centered design for Yak Tak school (rus) Youtube.
Colophon
Right now, I'm developing this site using plain HTML and CSS. It's constantly changing until I get it to a relatively acceptable form, but the overall view and structure are stable. Kind of a Theseus ship.
The code is stored in a public GitHub repository. I'm using a simple open-source static site generator Eleventy with help of tutorials and ChatGPT to hunt the bugs. Deployment is handled by Vercel.
For typography I chose Instrument Sans and Source Serif 4, available on Google Fonts.